Star Citizen is a game hovering on the margins of vaporware, its scope bloated by a $150m+ crowdfunding haul, creator Chris Roberts' lack of creative discipline, and an enabling fanbase. One of the many whimsical additions bolted onto the perm-alpha release is face-tracking: what you do on camera is reflected on-screen in the facial expressions of your character. It's very Star Citizen: a technical tour de force light years ahead of what other devs are doing, yet obviously and overwhelmingly unpleasant. Sleep tight!
Monday, 15 October 2018
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