Brilliant Game Studios follows up on their 2016 video that showed off a crowd-renderer by pitting 11,000 penguins against 4,000 Santas with a new video demoing "our new GPU accelerated dismemberment and procedural wounding system. Limbs can be cut off on a massive scale. Wound from getting hit appear as deep gouges which warp their mesh." I'm really glad that we're using GPUs to do sensible things again, rather than computing virtual Beanie Babies. (via JWZ)
Friday, 16 November 2018
Popular Posts
-
Looking for something to illustrate a post about crunch-time in game development, I ran into this video depicting many forms of footwear (...
-
There are three Egyptian hieroglyphs depicting penises, each with Unicode characters: 𓂸𓂹 𓂺 Amazingly, no-one seems to know about them des...
-
You might not know this, but the editors of Wikipedia maintain an automated list of all the world's cookies. The have everything from ...
-
While every incident that causes damage to an airplane is different, especially ones where passengers, crew, or third parties are injured o...
-
The Cube Two X is a 377-square foot pre-fabricated tiny smart home from Singaporean company Nestron. And it absolutely looks like somet...
-
Paul Manafort speaking to the court today, courtroom sketch artist: Art Lien A judge sentenced former Donald Trump presidential campaign ma...
-
The cost of lomustine, a veteran cancer drug, have skyrocketed after a startup bought the rights to it and hiked prices 1,400 percent. Ac...
-
Can't agree with your partner on a road trip playlist? Let Spotify curate your music based on both of your listening habits . " ...
-
This one squeaked past the list of prohibited personalized license plates . [ via ]
-
https://vimeo.com/71952791 What happens if you allow a group of onlookers to do anything they want to you for six hours? Marina Abramovich ...
Powered by Blogger.


